Cost: 5 CP/level
Description: You get sick less frequently than other people.
Benefit: For each level, add 1 to your Con when rolling to avoid getting sick.
There are no typical modifiers to this Ability.
Example: Myrna has a Con of 5 and Immunity to Disease at level 4. She wanders into an area suffering from a particularly virulent strain of Running Fever. The GM has determined that people trying to resist the disease have 2 penalty dice to their Con roll after 24 hours of exposure. At the end of Myra’s first day, she makes her Con roll. She rolls 5 dice for her Con (TN=4) + 4 dice (for Immunity) + 2 dice (disease penalty) = 11 dice (high 2 ignored), and winds up with 5 Ss. She has successfully fought off infection on this day. Maybe tomorrow the disease will have better luck.