This is the skill of mimicing animal sounds.
Fishing is the activity of trying to catch fish. Fish are normally caught in the wild.
is the discipline of following a route through unfamiliar terrain on foot or by vehicle, using maps with reference to terrain, a compass, and other navigational tools.
Traps is the skill for both building and dealing with traps. Detection devices count as "traps", so this skill covers security cameras and the like at appropriate TLs. On a success, you can build a trap, given time and materials, detect an existing trap, disarm a trap to allow passage, or reset a trap after passing it.
Survival is the skill of living off the land, and exploiting the natural environment in general. A skill roll is required every day of living in the wild.
Acrobatics is most often associated with activities that make extensive use of gymnastic stunts, roll, take falls, etc. This skill also includes acrobatics during a dive into water.
This is the skill of propeling yourself airborne either vertically or hotizontally.
This is the skill of climbing things; moutains, walls, etc.
Riding is the skill to ride animals.
Skiing is a means of transport using skis to glide on snow or water. Though water skiing and snow skiing are very different, many of the mechanics are the same.
Running is the skill of running either long distances or sprinting short distances
Swimming is the self-propulsion of a person through water, usually for recreation, sport, exercise, or survival. Locomotion is achieved through coordinated movement of the limbs, the body, or both.
Body Control is the skill to affect involuntary bodily functions such as heart rate, blood flow, and digestion.
This is the skill of breaking into places and things without getting caught or leaving evidence. It includes skills such as lockpicking, jimmying locks, bumping locks, bypassing locks, etc. This is a opposed success test with the user of the skill working against the skill of the security system. The GM determines the length of time required to bypass the security and successes can either be placed into speed or added to a “discoverability” number. This numberis the number of successes an investigator needs to identiofy the method of entry. A simple way of calculating this is have the person securing the facility use their Illegal Entering skill and use the following chart:
Successes | Base Time Required (minutes) | Successes | Base Time Required (hours) |
---|---|---|---|
1 | 2 | 6 | 1.5 |
2 | 5 | 7 | 6 |
3 | 10 | 8 | 24 |
4 | 20 | 9 | 96 |
5 | 40 | 10 | 192 |