## Break [P]

## Control [T]

## Create [P]

Each power of Create Water creates 1 Liter of water. 1 Liter of water weighs 1 KG.

## Form [T]

Each power of Create Water creates 1 Liter of water. 1 Liter of water weighs 1 KG

## Heal [P]

## Project [T]

## Protect [T]

The amount of water which a Protect from Water spell can stop is calculated as Power^{2} x 30 Pascals. For how much this is, please see the table below or the Water Rules page.

Pascals | Power | Description |

750.00 | 5 | Shot glass of water |

3,000.00 | 10 | Light rain, A foot depth of water |

6,750.00 | 15 | Heavy Rain (0.16-0.63 in/hr), two feet depth of water |

12,000.00 | 20 | Very Heavy Rain (0.63-2.0 in/hr), 1.2 meters depth of water |

18,750.00 | 25 | 1.875 depth of water |

27,000.00 | 30 | Extreme Rain (2.0-4.0 in/hr); 2.7 meters depth of water |

36,750.00 | 35 | 3.675 meters depth of water |

48,000.00 | 40 | 4.8 meters depth of water |

60,750.00 | 45 | Torrential Rain (>4.0 in/hr), 6.075 meters depth of water |

75,000.00 | 50 | 7.5 meters depth of water |

90,750.00 | 55 | 9.0750 meters depth of water |

108,000.00 | 60 | 10.8 meters depth of water |

126,750.00 | 65 | 12.675 meters depth of water |

147,000.00 | 70 | 14.7 meters depth of water |

168,750.00 | 75 | 16.875 meters depth of water |

192,000.00 | 80 | 19.20 meters depth of water |

216,750.00 | 85 | 21.9750 meters depth of water |

243,000.00 | 90 | 24.3 meters depth of water |

270,750.00 | 95 | 57.075 meters depth of water |

300,000.00 | 100 | 30 meters depth of water |

## Sense [T]

## Strengthen [T]

## Summon/Dispel [P]

## Transform [P]

## Ward [T]

The amount of water which a Ward Water spell can stop is calculated as Power^{2} x 30 Pascals. For how much this is, please see the table below or the Water Rules page.

## Weaken [T]