Ghoul

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In the Arabic folklore, the ghul is said to dwell in cemeteries and other uninhabited places. A male ghoul is referred to as ghul while the female is called ghulah. A source identified the Arabic ghoul as a female creature who is sometimes called Mother Ghoul (ʾUmm Ghulah) or a relational term such as Aunt Ghoul. She is portrayed in many tales luring hapless characters, who are usually men, into her home where she can eat them
Some state that a ghoul is a desert-dwelling, shapeshifting demon that can assume the guise of an animal, especially a hyena. It lures unwary people into the desert wastes or abandoned places to slay and devour them. The creature also preys on young children, drinks blood, steals coins, and eats the dead, then taking the form of the person most recently eaten. One of the narratives identified a ghoul named Ghul-e Biyaban, a particularly monstrous character believed to be inhabiting the wilderness of Afghanistan and Iran.
Often ghouls dwell in cemeteries, feasting upon corpses. In any case,
ghouls have an unstoppable hunger for living flesh that drives them to hunt for victims whenever possible. Ghouls immobilize their foes and devour them while life’s warmth yet suffuses their flesh.

Statistics

S 10 W 5 HP 65 Dam 1 grab / 5 bite (special) Init 12+5
D 12 Q 5 Hgt 18 R 9 Skill 5 grab / 10 bite
C 8 M 2 Wgt 15 AP Immune to normal weapons Ready 2

Special Abilities

Ghouls will grab their victim and then bite them. To grab them they must hit with more successes than the defender.
  • Dark Vision
  • Doesn’t head, sleep, need food
  • Immune to disease and poison
  • Each 5 damage of a ghoul’s bite will take destroy one level of statistic